Basics

Cybergear has alot of uses.  First it will boost stats when you have chips put in them.  This, ofcourse does come at a cost.  You have to use your inner focus to have cybergear.  Nothing comes free.  This means if you use spells or anything like that.  It will hurt you to have gear.  Might not be alot depending on what kind of cybergear you have but it may.  So always consider that.  If your a profession that doesn't use magic.  Then no worries there.  Another thing is that if you happen to die and restore from an imagine.  You will have to go through surgery again.  They restore bodies as a whole.  Cybergear doesn't tend to damage easy unless battle is involved.  Then you will have to seek out a Tech to fix it.   Once you have the surgery done then all you have to do is attach it to your body.  If it is your eyes your having done make sure you have them in hand cause you will be blind after the surgery.  For the upgrades to be done a tech has to do them.

Cyber Eyes

Cyber Eyes:  2 slots, cost $10000
Targeting upgrade chip:  enhances marksmanship and pulse weapon skills, cost $3500
Farsight upgrade chip: allows to see 2 rooms over, cost $3500
Nightvision upgrade chip:  Can see in complete dark, cost $3500
Perception upgrade chip:  increases perception by +3

Cyber Arms

Left and Right Arms:  3 upgrade slots, 1 armor slot, cost $15000
Compartment casing:  provides extra space in limb,  $3500
Hydraulic Piston:  increases strength, cost $3500
High-speed pneumatic arm joint:  magnify the user's agility, $3500
light telyron arm covering:   light armor for the arms, $3000
Heavy Vailyron arm covering:   Heavy armor for the arm, $3000

Cyber hands

Peg legs:  0 upgrade slots, 1 armor slot, cost $200
Cyber leg:  3 upgrade slots, 1 armor slot, cost $15000
Light telyron hand covering:  light armor for hand, cost $3000
Vibro-Claw upgrade kit:  requires proficiency in bladed weapons skill, cost $4000
Whip upgrade Kit:  requires proficiency in exotic weapons skill, cost $3500
Fist diode upgrade:  generates electrical pulse in hands.  Will not work with razor nails(this is not claws), cost $18000
Coordination upgrade chip:  increases coordination by +2, cost $3500

Cyber legs

Peg legs:  0 upgrade slots, 1 armor slot, cost $200
Cyber leg:  3 upgrade slots, 1 armor slot, cost $15000
Compartment casing:  provides extra space in limb,  $3500
High-speed pneumatic leg joint:  magnify the user's agility, $3500
light telyron leg covering:   light armor for the leg, $3000
Heavy vailyron leg covering:   Heavy armor for the leg, $3000
Jump leg upgrade: gives a bonus to jumping, cost $9000

Cyber Foot:  2 ungrade slots, 1 armor slot, cost $10000

Cyber Foot:  2 ungrade slots, 1 armor slot, cost $10000
light telyron foot covering:  light armor for foot, cost $3000